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OSCAR Virtual Event| 3D Environment Design & Animation

A comprehensive, futuristic 3D virtual environment and entry animation designed for the brand OSCAR. Built to host a massive virtual event, this sprawling campus features sleek, sci-fi-inspired architectural curves, dynamic lighting, and expansive indoor and outdoor gathering spaces.

Project Scope
Developed as a solo undertaking under RRS - Retro Revive Studio, this entire environment was built from the ground up over a highly accelerated 20-day production cycle. Every phase of the pipeline from initial blockout to final animated renders was managed independently.

Key Deliverables & Environments:

3x Auditoriums: Fully fleshed-out virtual stages for keynotes and presentations.

1x Main Lobby: The grand entrance and central hub connecting all virtual zones.

1x Virtual Stall Area: An interactive exhibition space for attendees.

1x Gamezone & 1x Photobooth: Engaging, branded breakout areas for user interaction.

Technical Pipeline
Primary Software: Blender

Workflow Highlights: This project was executed entirely within Blender to maintain a streamlined, highly efficient workflow. By utilizing Blender for all modeling, texturing, lighting, and camera animation, it was possible to rapidly iterate on massive scene files, manage complex crowd distributions, and render the final high-quality entry sequence without relying on external software.

Entry animation Clips

Entry animation Clips

environment Main Lobby

environment Main Lobby

Entrance Lobby

Entrance Lobby

Virtual Stall Area

Virtual Stall Area

Gamezone

Gamezone

Photobooth

Photobooth

Auditoriums

Auditoriums